Quick answer
What day is each town event?
Melino runs six recurring town events, all free: the Astronomy Club (Mon/Wed/Fri nights), the yoga class (Tue/Thu/Sun), the treasure hunt (Thu), the Weekend Market — the Sunday Market in-game (Sun), and the Outdoor Cinema plus Jogging Club (both Sat). The New Paper announces each one with a show-on-map button. No official start or end times exist — any site quoting exact hours is guessing.
Weekly calendar
Monday to Sunday at a glance
Every event and where it sets up, from the in-game newspaper headlines. Watch the Astronomy Club line: its venue rotates between three stargazing spots depending on the day.
Monday
- Astronomy ClubMountain Top Park
Tuesday
- Yoga ClassCommunity Center
Wednesday
- Astronomy ClubIndustrial District Park
Thursday
- Treasure HuntCastle Plaza
- Yoga ClassMountain Top Park
Friday
- Astronomy ClubMoon Tower
Saturday
- Outdoor CinemaCastle Plaza
- Jogging ClubMountain Top Park
Sunday
- Weekend MarketCastle Plaza
- Yoga ClassIndustrial District Park
Screenshots
Town events in gameplay
Official Town Events Showcase frames plus newspaper UI — each caption names the event and venue.




Event by event
What you do and what you get
All six events are free of charge and take place in public spaces. Since patch 0.1.6, participating in any town event also boosts your Para's skill learning speed.
Treasure Hunt
FreeHunt red chests around Old Town every Thursday.
- Days:
- Thursday
- Venue:
- Castle Plaza
What you do: Red chests spawn around Castle Plaza and across Old Town. Open one to loot it — no digging, unlike the buried collectible trunks.
What you get: A few random Build Mode items per chest. They are not collectibles, so they cannot be donated to the Museum — full mechanics below.
Weekend Market
FreeSunday stalls on Castle Plaza with rotating stock.
- Days:
- Sunday
- Venue:
- Castle Plaza
What you do: Stalls take over Castle Plaza selling decorative oddities, art and more, with rotating stock that rewards repeat visits. Premium Gym runs a stall with food and an exercise machine.
What you get: The Oddities Shop sells 2 random unique items per Sunday (full price list below), and the Premium Gym machine levels Fitness knowledge and the Exercise skill.
Outdoor Cinema
FreeA weekly open-air screening on Castle Plaza.
- Days:
- Saturday
- Venue:
- Castle Plaza
What you do: A large screen, mismatched chairs and a projector appear near the Town Hall & Library entrance. The popcorn machine standing nearby is decoration — it does not work.
What you get: A free movie night. It premiered once with its own headline and has recurred every Saturday since.
Astronomy Club
FreeStargazing with provided telescopes, three nights a week.
- Days:
- Monday · Wednesday · Friday
- Venue:
- Monday: Mountain Top ParkWednesday: Industrial District ParkFriday: Moon Tower
What you do: Telescopes are set up for everyone, so you can observe without buying one. The venue rotates: Mountain Top Park on Monday, Industrial District Park on Wednesday, Moon Tower on Friday.
What you get: Observing grants a Science knowledge boost — and since patch 0.1.3, using a telescope also increases the astronomy skill.
Jogging Club
FreeA Saturday group run up the mountain.
- Days:
- Saturday
- Venue:
- Mountain Top Park
What you do: Meet near Mountain Top Park at the start of the hiking trail. Free healthy snacks and sports equipment wait at the trailhead.
What you get: A social run up to the summit — similar in spirit to the Premium Gym stall at the Weekend Market.
Yoga Class
FreeFree group class run by Premium Gym, three days a week.
- Days:
- Tuesday · Thursday · Sunday
- Venue:
- Tuesday: Community CenterThursday: Mountain Top ParkSunday: Industrial District Park
What you do: Premium Gym lays out up to 8 yoga mats — Community Center on Tuesday, Mountain Top Park on Thursday, Industrial District Park on Sunday. It is the only known business-organized town event.
What you get: Participating levels Fitness knowledge and the Exercise skill faster.
Beyond the weekly calendar
The ephemeral art piece: an overnight painting
Most town events repeat on a fixed weekday, but The New Paper also runs random flavor articles with no schedule at all. The best documented one is the ephemeral art piece — a giant painting that appears overnight on a floor in town and is gone within a day, announced only through the newspaper.
Ephemeral Art Piece Drawn Overnight
A giant painting drawn overnight on a floor in town, reported by The New Paper and gone within a day.
Headlines it prints:
- “Ephemeral Art Piece Drawn Overnight; Artist Still Unidentified”
- “Ephemeral Art Piece Left Overnight by Anonymous Artist; Check It Out While You Still Can!”
How it works:
- What triggers it is undocumented: the wiki files both headlines under the Flavor Articles “Forced” (conditionally published) tier but never states the condition, and no official note or datamine gives a trigger or a probability — there is no known way to make the art piece appear on purpose.
- It is not a weekly event: the headline is drawn from a random “flavor articles” pool and has no fixed weekday.
- The wiki quotes the game file’s source-code comment: “For one day only, there is this big grafiti on a floor in town.” — the game files literally spell it “grafiti”.
- The two headlines below are variants of the same event; the paper runs one of them at random.
Other random stories in the same pool
The graffiti piece shares its pool with other one-off stories — some of them from the same vandalism system. None of them rewards anything or counts as a collectible; they are pure flavor.
- ““Please Stop with the Graffiti,” Says Mayor Gloomberg. “It’s Not Very Nice.””
- “A Mysterious Citizen Is Repairing Town Furniture and Fighting Against Vandalism”
Unverified: what triggers the art piece (no source documents a condition or probability — see above), where exactly the painting appears, which build introduced it, and whether it is guaranteed to disappear after one day — none of it is documented anywhere; the wiki’s code note is the only source for the whole event.
Oddities Shop price list
The Oddities Shop stall at the Sunday market always offers exactly 2 unique items, picked at random from this documented pool of 10. None of them can be bought in Build Mode. Prices are in paradimes (P).
| Item | Price |
|---|---|
| Anatomical Model | P800 |
| Country Toad | P500 |
| Microwave Frog | P500 |
| Mirror Snake | P300 |
| Butterflies Taxidermy | P250 |
| Wall Ear | P250 |
| Mystical Cat | P150 |
| Frame Eye | P150 |
| Incense Burner | P100 |
| Clown Chair | P10 |
Stock is random per Sunday — if the Microwave Frog is not there this week, come back next week.
Deep dive
Thursday treasure hunt: how it actually works
The newspaper headline says to keep your eyes peeled around the Castle Plaza — but chests spawn well beyond the plaza lot. Here is what is confirmed, and what is still broken.
Red chests are not buried trunks
Hunt chests are red, in good condition, and sit in the open — completely different from the buried trunks you dig up for the artifacts collection. Each chest holds a few random Build Mode items, never collectibles, so treasure-hunt finds cannot be donated to the Museum. This is the most common misconception about the event.
Chests spawn across Old Town, not just the plaza
Documented finds include the corner in front of the High School, the end of a bridge, and in front of the Community Center — all outside the plaza's lot borders. Chests can also sit hidden under trees and are hard to spot from high camera angles, so drop the camera low and sweep the whole district.
The spawn bug is real — and unfixed
Players report chests failing to spawn or refusing interaction. A developer replied in June 2026 that “it's very possible that this is a bug”, and no patch through 0.1.9b mentions a fix. If your chest never appears, it is probably not your search pattern.
The golden chest is a different secret
The one-off golden chest at the end of the hidden-room route in the Town Hall & Library tower holds an exclusive collectible and is completely separate from the weekly hunt — the Melino places guide covers the tower route.

Event times
There are no official start or end times
No source — not the newspaper, not the wiki, not the patch notes — publishes start or end times for any town event. Anyone quoting exact hours is guessing. The best the community has is observation, labeled here as exactly that:
- Daytime events (yoga, market) seem to run from roughly 7–8 in the morning until dark — community estimate, unverified.
- The Astronomy Club runs from around sunset until about 23:00, when Paras pack up and head home — community estimate, unverified.
The newspaper confirms the day and the venue — never the hour. When in doubt, go early.
Never miss one
The New Paper is your events calendar
Every town event is announced in The New Paper, the in-game newspaper delivered with an on-screen notification. Event headlines carry a “Shows the place on the map” button that zooms straight to the venue, and past issues stay browsable in a dated list — so a missed morning does not mean a missed event.
The newspaper itself
How The New Paper works: reading, refresh and real effects
The New Paper is more than an events calendar. It is the delivery route for free Paradimes, job offers, skill boosts and finished recipes, and the only place most Melino news surfaces at all. The subscription is automatic, the paper lands every in-game morning, and the effects apply to whichever household Para qualifies — not to whoever happens to click. Below is the whole mechanism, and where it feeds Life Goals, income and cooking.
- Delivery
- Every in-game morning
- Articles per print
- at least 2
- Same-article cooldown
- 10 game days
- Claim window
- 3 game days
What can appear in an issue
Ten documented article types. Each row keeps the wiki's category name, the days it is tied to where any are documented, and headline strings exactly as the game files store them.
| Article type | When it prints | What it does | Headline as printed |
|---|---|---|---|
| Event Articles | No fixed day documented | Map pinNames the weekday and venue of a town event and adds a “Shows the place on the map” button that zooms straight there. It is the only documented source for which event runs where. |
|
| Gift Articles | No fixed day documented | ParadimesA claimable coupon: press the button and the money is yours. In the first week this is the fastest single windfall in the game — the rest are on the make-money guide. |
|
| Job Articles | No fixed day documented | CareerParadimesAccepts a job at a named Melino workplace in one click, sometimes with a sign-on bonus attached. Walking into the building works too; the paper just skips the queue. |
|
| Skill Articles | Wednesday · Saturday | SkillRaises a skill or knowledge for any household Para inside the level bracket named in the headline. Six skill lines are documented, each as a beginner/advanced pair. |
|
| Recipe of the Week | Sunday | RecipeTeaches one random dish outright — no cooking, no prerequisites. It is one of the four documented cooking routes and the only one that hands over a recipe instead of experience. |
|
| Game's Intro Articles | Household day 1 · 2 · 3 · 4 · 8 | Life GoalCollectiblesCommunity CenterParadimesA tutorial wearing a newspaper. The first print of a new household carries a button that starts the “Discover the Town” Life Goal; later intro items point at Museum donations, the Community Center project, the bus fast-travel stops and the large furniture left on curbs for the taking. |
|
| Flavor Articles | No fixed day documented | Flavor onlyTown lore with nothing to claim: the mayor's reminders, obituaries when a Para dies, and the meteor-crash notice that marks the gemstone event. |
|
| Fallback Article | No fixed day documented | Flavor onlyWhen nothing else qualifies for print, this line fills the page. Its existence is the best evidence the paper really does run daily rather than on a weekly slot. |
|
| Feature Hint Articles | Household day 7 · 10 | Flavor onlyForward-looking teasers instead of news — pets, seasons, better roof tools, gardening permits. Two of them are locked to fixed household days, and they line up with what the roadmap promises. |
|
| Modded headlines | No fixed day documented | Flavor onlyThe wiki lists The New Paper among the game's moddable features: headline articles can be replaced and shared through the Steam Workshop. How subscribed mods actually land in your save is on the Workshop guide. | — |
Amounts as documented: the coupon headline pays P100, the Chez Maurice cook listings carry sign-on bonuses up to P1500, and skill articles split at level 7 — one headline for level 7 and below, one for 7+. All from the wiki's article tables. Headlines stay in English everywhere: we found no official localized version of these strings, so the game's own wording is quoted.
Who reads it, and where
Every household you control, automatically — the wiki describes Parafolk as subscribed rather than opting in. The player gets an on-screen notification in the Live Mode UI each in-game morning, and one the moment a household moves to Melino. Opening it brings up a full page: headlines, occasionally photos, and buttons where an article is claimable. Back issues stay readable in a dated list down the left side of that screen — but re-reading an old article is not the same as collecting from it, because a claim button usually dies after three game days.
Two newspapers, and only one is yours
The wiki separates The New Paper — delivered to your household, the one carrying the gameplay buttons — from Paralives News, the copy in a street dispenser that a Parafolk can pick up and read. Patch 0.1.3's official notes add “read newspaper” to the interactions that raise a Parafolk's Fun need, and no source says which of the two papers that action uses, or whether it touches Emotions at all.
Can you skip it, force it, or clean it up?
No unsubscribe exists in any source: the paper arrives because your household is subscribed automatically, and there is no documented setting to turn it off. What does exist is the console — two commands regenerate or delete issues, which is the closest thing to forcing or clearing the paper.
DELETEALLNEWSPAPERISSUESGENERATENEWSPAPER
Both commands are in the save-affecting tier of our cheat list, verified against build 0.1.9b. Using them to farm coupons is undocumented: no source says a regenerated issue re-rolls a reward.
What nobody has documented about the paper
- • Print cadence: the wiki says every in-game morning, the datamine says Tuesday and Wednesday with five articles per issue. Unresolved — and it matters if you are farming the coupon.
- • Whether reading The New Paper moves Emotions or any need besides Fun. No source covers it.
- • Whether the issue lands at a fixed clock time, and whether “first come, first served” on the coupon means one household per save.
- • Whether every category listed above is live right now: the wiki documents the pools, not which of them currently print.
- • Whether any newspaper-headline mod is published on the Steam Workshop today — moddability is documented, availability is not.
Newspaper FAQ
- How often does The New Paper come out in Paralives?
- Every in-game morning, according to the wiki — with a fresh issue also arriving the moment your household moves to Melino. A data-mined article list disagrees and puts publication on Tuesday and Wednesday at five articles per issue. Nobody has resolved the conflict, so plan on checking the paper daily and using the dated back-issue list rather than trusting any schedule.
- What do The New Paper headlines actually give you?
- Concrete rewards, not flavor text: a claimable P100 coupon, career offers with sign-on bonuses up to P1,500, skill-level articles for Cooking, Programming, Music, Science, Exercise and Repair, and a Sunday “Recipe of the Week” that teaches one random dish outright. Claim buttons usually expire after three game days, so a reward left sitting is a reward lost.
- Can you unsubscribe from or skip The New Paper?
- No source documents an unsubscribe — the subscription is automatic at the household level. The console can spawn a fresh issue or delete every stored one; both are save-affecting commands listed on our cheats page. Whether a regenerated issue re-rolls its rewards is not documented.
- Does reading the newspaper do anything for a Parafolk?
- One official note touches needs: patch 0.1.3 added “read newspaper” to the list of interactions that raise a Parafolk's Fun need. Nothing documents an Emotion effect, and the wiki warns that a second in-world paper — Paralives News, from street dispensers — may be the one that reading action belongs to.
- Where do event start times come from, if not the newspaper?
- Nowhere. The paper publishes the weekday and the venue and nothing else, and no official source gives start or end times for any town event — which is exactly why the times on this page are labelled as community estimates.
Cooking skill guide
The Sunday “Recipe of the Week” is one of four documented ways to level Cooking — the other three are on this page.
How to make money
Where the P100 coupon and the sign-on bonuses fit next to salaries, bills and collectible sales.
Life Goals & requests
The day-one headline starts the “Discover the Town” goal — here is the whole goal tree it feeds.
Collectibles & Museum
Museum-expansion and meteor headlines point here: what to pick up, what sells, what donates.
Community Center guide
The donation drive announced in the intro prints, and what the Citizen Project actually takes.
Newspaper & mail cheats
The console commands that generate or wipe issues, with their save risk labelled.
Workshop & mods
Headline articles are a documented moddable surface — this is how subscribed packs reach your save.
Newspaper mechanics verified against Early Access build 0.1.9b on 2026-09-22.
Patch history
How town events changed since launch
Town events shipped with Early Access on 2026-05-19. The event-related changes since:
- 0.1.2Fixed Paras continuing to use telescopes after an Astronomy Club event had ended and the telescopes had despawned.
- 0.1.3Using a telescope now increases the astronomy skill.
- 0.1.6Town Event Skill Bonus — Paras now learn skills faster while participating in town events.
- 0.1.9bHotfix with no event-related changes.
Not yet verified
What nobody has documented
Rather than guess, here is what no reliable source covers as of build 0.1.9b:
- The exact total number of implemented town events. More than the revealed set was confirmed for launch, but the precise count is unconfirmed — six is every event with a documented name and weekday.
- Official start and end times for any event (see above — every quoted time is a community estimate).
- How many chests spawn per treasure hunt. Community posts imply a single chest per Thursday; nothing official states it.
- A data-mined “weekly community gathering” on Saturdays at 23:00 exists in the game files, but no wiki page, screenshot or player report corroborates it as an attendable event — treat it as an unverified rumor, not a festival to plan around.
- How often The New Paper actually prints: the wiki says every morning, data mining says twice a week with five articles per issue. The two conflict and remain unresolved.
- What triggers the ephemeral art piece: no source documents the trigger or probability — the wiki only quotes the game file’s “For one day only” note.
- Mayor Gloomberg’s “Liar/Cheater” graffiti headline belongs to the same vandalism system (a “Newspaper article when the Liar/Cheater graffiti spawns across town”), but no source confirms it is the same event as the art piece.
- Where the painting appears, which build introduced it, and whether it reliably disappears after one day: all undocumented.
Town events FAQ
- What town events are there in Paralives?
- Six recurring weekly events are documented: the Astronomy Club (Mon/Wed/Fri), the yoga class (Tue/Thu/Sun), the treasure hunt (Thu), the Weekend Market — called the Sunday Market in-game (Sun), and the Outdoor Cinema plus Jogging Club (both Sat). All are free.
- What day is the treasure hunt in Paralives?
- Every Thursday. Red chests spawn around Castle Plaza and across Old Town — reported spots include the High School corner, the end of a bridge and the Community Center front, sometimes hidden under trees.
- What time do town events start in Paralives?
- There are no official start or end times — the newspaper announces days and venues only. Community observation puts daytime events at roughly 7–8am until dark and the Astronomy Club from sunset to about 23:00, but those are unverified estimates, not facts.
- I can't find the red chest — is the treasure hunt bugged?
- Possibly. Chests spawn beyond the Castle Plaza lot and can hide under trees, so sweep all of Old Town with a low camera first. If the chest still won't appear or won't open, you may be hitting a developer-acknowledged spawn/interaction bug that remains unfixed as of build 0.1.9b.
- Can treasure hunt items be donated to the Museum?
- No. The red chests contain random Build Mode items, not collectibles. Only genuine collectible finds — like the contents of buried trunks — can be donated.
- Do town events cost anything or give a bonus?
- All six events are free of charge. And since patch 0.1.6, participating in any town event boosts your Para's skill learning speed — so showing up is worth it beyond the rewards themselves.
- What is the ephemeral art piece in Paralives?
- A random newspaper-only event: The New Paper prints a headline about a giant painting (the game files spell it “grafiti”) that appears overnight on a floor in town and lasts for one day only. It has no fixed schedule, no documented trigger, no reward and nothing to collect — the wiki’s code note is the only documentation, and nobody has published a way to force it to appear.
Keep exploring
Related guides
Melino places & venues
Every named lot in town — and which venue each event sets up at.
Community Center guide
Tuesday yoga venue, skill bundles and everything else inside Melino's community hub.
Collectibles & Museum donations
Buried trunks, dig spots and what can actually be donated — and why hunt chests can't.
Skills guide
Science, Fitness, Exercise and astronomy — the skills town events help you level faster.
Storytellers & time speed
Time speed changes how long event windows feel — pick a storyteller that fits your playstyle.
Event schedule and mechanics verified against Early Access build 0.1.9b on 2026-07-31.