TL;DR
What this career is
Technology domain, and the highest-paying desk track in EA. Melino's tech firms run from an indie game studio to a web shop to an enterprise. Programming carries it; Graphic Design and Art open the design-leaning roles.
At a glance
Is Software development right for your Para?
- Key skills
- ProgrammingGraphic Design
- Story fit
- Fits work-from-home and rags-to-riches stories — steady pay with schedule control.
Editorial ratings from our own EA playthroughs — not official data.
Getting hired
How to land a Software development job
Application Points here come mostly from the Programming skill, with Graphic Design and prior tech-sector experience topping you up; the Serious Vibe and Charisma add a little. A Rank 1 Gameplay Programmer at Parallel Studios needs nothing, but the Rank 29 Cybersecurity Engineer at ClickWork Industries needs 29 points — so level Programming well before you aim high.
- 1
Open the job board. Click your Para, choose Use Phone then Find a job — or use any computer (the Town Hall and Library have public ones) or a Hiring poster around Melino.
- 2
Check the Application Points. Rank 1 listings need 0 points; every higher rank needs Application Points equal to its rank number — a Rank 12 job needs 12. Points come from leveled skills, sector work experience, the Charisma stat and certain Vibes.
- 3
Accept and set a schedule. Listings refresh every in-game day, you can hold multiple jobs if shifts don't overlap, and you tweak hours at the bottom of the Occupations tab. Applying internally adds +3 points; a Jester Vibe can roll a random +5.
Rank & pay
The rank ladder, entry to capstone
Pay scales with rank. Figures below are daily salaries cross-checked from the EA job tables — treat them as representative, not guaranteed, since patch 0.1.x can rebalance.
- Entry · Rank 1
Gameplay Programmer (Parallel Studios) — Rank 1, about $250/day, no Application Points. The standard way in: Parallel Studios is the indie game studio, and its roles cap around $450/day.
- Mid ranks
Full-Stack Developer (Mapple Web Inc.) — Rank 11, about $450/day, needs Programming. The Front-End Developer (Rank 12) also wants Graphic Design and Art, so it doubles as an Art-domain role.
- Senior / capstone
Cybersecurity Engineer (ClickWork Industries) — Rank 29, about $910/day. Technical Director (Rank 25, ~$830) pairs Programming with Management. ClickWork is the enterprise tier, with company pay reaching into four figures.
Skills that feed it
What raises your Application Points
These are the player-leveled skills that count toward this domain's Application Points. Level them, or use a cheat to test a higher-rank listing.
Level Programming first — it's the single biggest Application-Point source for every tech role. Graphic Design unlocks the design-crossover jobs and the Art domain. Use LEVELUPSKILL Programming to test a high-rank listing without grinding.
Perks & cheats
Upgrade points, perks and the console
Work is a rabbit-hole: your Para leaves, the shift resolves off-screen, and you bank salary plus an upgrade point if performance held. Spend upgrade points on Expertise and Extra upgrades — faster promotions, remote days, or a bigger paycheck.
PRINTALLPOSSIBLEEXTRASFOROCCUPATION— lists every Occupation Perk for the current job.ENDWORKDAY— resolves the shift, pays salary and grants an upgrade point if performance held.CLEARSTRIKES— wipes disciplinary strikes before they get the Para fired.
Need the full command list? Open the cheats index for all 100+ Paralives cheats, categorised.
Common mistakes
Three pitfalls on this track
Aiming above your point total
A Rank 11 job needs 11 Application Points. If a listing is locked, you're short — level Programming or take a lower rank first to bank sector experience.
Ignoring the performance meter
Poor performance earns strikes and eventually a firing. Show up in a good mood; if a strike bug hits, CLEARSTRIKES wipes them.
Quitting instead of stacking
You can keep this and a second job if shifts don't overlap. Adjust hours at the bottom of the Occupations tab instead of quitting.
Related careers
Adjacent tracks to consider
Careers that share skills, employers or Application-Point sources with this one.
Keep exploring
Continue the field guide
Wider reading from the rest of the Paralives field guide.
All 11 domains, the Application-Points system, the skill-to-career map and how a workday plays out — back to base camp.
Every player-leveled skill, what it unlocks, and the career it pays into. Level the right one before you apply.
100+ achievement-safe console commands. Career, skills, money and more — categorised and searchable.