TL;DR
What this career is
Maintenance — the 'Handy' domain. Janitorial and upkeep crews keeping Melino's workplaces running. Repair has no player-leveled skill in EA, so experience and Vibes carry it.
At a glance
Is Maintenance right for your Para?
- Key skills
- No skill gate — apply directly.
- Story fit
- Fits handy, salt-of-the-earth household stories with a steady routine.
Editorial ratings from our own EA playthroughs — not official data.
Getting hired
How to land a Maintenance job
Maintenance maps to the Repair knowledge domain, which has no player-leveled skill in EA — so Application Points come from upkeep experience, the Serious Vibe and Charisma. Janitor roles appear at the High School, Hospital and Gym.
- 1
Open the job board. Click your Para, choose Use Phone then Find a job — or use any computer (the Town Hall and Library have public ones) or a Hiring poster around Melino.
- 2
Check the Application Points. Rank 1 listings need 0 points; every higher rank needs Application Points equal to its rank number — a Rank 12 job needs 12. Points come from leveled skills, sector work experience, the Charisma stat and certain Vibes.
- 3
Accept and set a schedule. Listings refresh every in-game day, you can hold multiple jobs if shifts don't overlap, and you tweak hours at the bottom of the Occupations tab. Applying internally adds +3 points; a Jester Vibe can roll a random +5.
Rank & pay
The rank ladder, entry to capstone
Pay scales with rank. Figures below are daily salaries cross-checked from the EA job tables — treat them as representative, not guaranteed, since patch 0.1.x can rebalance.
- Entry · Rank 1
Janitor — a Rank 1 entry available at several venues (High School, Hospital, Gym). No skill required.
- Mid ranks
Plumber / Electrician — mid upkeep trades. Sector experience raises the rank you qualify for, since there's no Repair skill bar to lean on.
- Senior / capstone
Senior building-maintenance leads sit at the top of the upkeep track and shade into Management. Maintenance is steady, not high-paying — pair it with another track for income.
Skills that feed it
What raises your Application Points
These are the player-leveled skills that count toward this domain's Application Points. Level them, or use a cheat to test a higher-rank listing.
This domain has no single required skill in EA — eligibility leans on work experience, the Charisma stat and Vibes instead.
There's no Repair skill to grind in EA. Bank upkeep experience and watch the daily board — Maintenance listings come and go like every domain.
Perks & cheats
Upgrade points, perks and the console
Upkeep shifts are rabbit-holes: bank salary and upgrade points, then spend them on perks that speed repairs or cut breakdowns.
PRINTALLPOSSIBLEEXTRASFOROCCUPATION— lists every Occupation Perk for the current job.ENDWORKDAY— resolves the shift, pays salary and grants an upgrade point if performance held.CLEARSTRIKES— wipes disciplinary strikes before they get the Para fired.
Need the full command list? Open the cheats index for all 100+ Paralives cheats, categorised.
Common mistakes
Three pitfalls on this track
Hunting for a Repair skill
There isn't one in EA. Maintenance qualifies on experience and Vibes; modded Repair skills are common if you want one.
Expecting steady listings
Some days the board has no Maintenance jobs at all. Listings refresh daily — check back, or take a Service role meanwhile.
Letting performance slip
Same firing risk as any job. Arrive in a good mood; CLEARSTRIKES clears a bad streak.
Related careers
Adjacent tracks to consider
Careers that share skills, employers or Application-Point sources with this one.
Keep exploring
Continue the field guide
Wider reading from the rest of the Paralives field guide.
All 11 domains, the Application-Points system, the skill-to-career map and how a workday plays out — back to base camp.
Every player-leveled skill, what it unlocks, and the career it pays into. Level the right one before you apply.
100+ achievement-safe console commands. Career, skills, money and more — categorised and searchable.