
PC (Windows)
AvailableThe primary platform. Paralives is sold on Steam in Early Access; the store page lists Windows 10/11 64-bit, 12 GB RAM and a GTX 1060-class GPU as minimum.
System requirementsMac
Apple Silicon onlyNative on macOS Big Sur 11 or newer — but Apple Silicon only, with an M2 minimum and M3 recommended. Intel Macs are not supported.
Paralives on MacSteam Deck
Playable, unsupportedValve rates Paralives Unsupported on Steam Deck because of graphics performance. It still runs through Proton with lowered settings — our Steam Deck page covers the tested setup.
Steam Deck settingsPS5
Not availableNo PS5 version exists and none has been announced. The official FAQ lists no console plans at the moment.
Xbox Series X|S
Not availableNo Xbox version exists and none has been announced. Paralives is not on Game Pass; the only storefront is Steam.
Nintendo Switch
Not availableNo Switch version exists. Given the mouse-first UI and the studio's PC focus, a handheld port would be a bigger job than it looks — and it has not been announced.
iOS / Android
Not availableThere is no mobile version of Paralives and no announcement pointing to one.
Paralives release status
Paralives is out: it launched into Steam Early Access for Windows PC and Apple Silicon Mac in May 2026, and it is available to buy and play today.
There is no Game Pass commitment. Paralives is sold only through Steam, and no Game Pass or other subscription deal has been announced.
There is no PS4 version, and no console version is out at all. The official FAQ lists no console plans at the moment — only that consoles are "considered for the future".
Paralives controller support: not native, playable via Steam Input
Steam Input onlyController support in Paralives is emulated, not native. The official controls wiki states plainly that controller support is not planned at the moment, and the Steam store page carries no Xbox, PlayStation or Steam Input API support flag for the game — there is nothing in the menus to bind a pad to.
| Platform | Native support | How it actually works |
|---|---|---|
| PC (Windows) | None | The game ships no gamepad bindings, and the official controls wiki states that controller support is not planned at the moment. A pad is only useful once Steam Input turns it into mouse and keyboard events. |
| Mac (Apple Silicon) | None | Identical to Windows on this point: the game runs natively on Apple Silicon, but there is no controller layer inside it, so any pad still runs on Steam Input emulation in the Mac Steam client. |
| Steam Deck | Emulated | The pad is the only practical input here, and it works because community layouts such as 'Paralives Cozy Trackpad' map the right trackpad to the mouse with R2 as click. Valve still rates the game Unsupported on performance. |
| PS5 / Xbox / Switch | No console version | There is no console build to plug a pad into. The official FAQ says there are no console plans at the moment, only that consoles are considered for the future. |
What does work is Steam Input: Steam translates a connected pad into mouse and keyboard events, which is how the game is playable on Steam Deck and how an Xbox or DualSense controller drives it on PC. Expect a desktop cursor on every screen, no button prompts anywhere, and an on-screen keyboard just to type console commands on Deck. Full controller parity is not on the published roadmap, so treat pad play as workable rather than polished.
Every keyboard and mouse bindingWhat the studio has actually said
"There are no plans for console versions at the moment but we are considering it for the future" — that is the complete official statement from the paralives.com FAQ, unchanged as of August 2026. No platform holder has announced a port either. If that changes, it will land on paralives.com/news and the Steam news hub first — this page tracks both.
Steam store pagePlatform FAQ
- Is Paralives on PS5?
- Not in Early Access, and no PS5 version has been announced. The official FAQ says there are no console plans at the moment, though the studio is considering consoles for the future.
- Will Paralives come to Xbox?
- Nothing has been announced for Xbox Series X|S. The official statement only says console versions are being considered for the future, with no dates or platforms named.
- Is Paralives on Nintendo Switch?
- No. There is no Switch version and no announcement. The game's mouse-first interface would also make a port a larger project than it appears.
- What platforms can you play Paralives on right now?
- Windows PC and Apple Silicon Macs (M2 minimum, M3 recommended) via Steam Early Access. Steam Deck works through Proton but is officially rated Unsupported by Valve.
- Does Paralives have controller support?
- Only emulated. The game has no native controller UI — the official wiki says controller support is not planned at the moment, and the Steam store page lists no Xbox, PlayStation or Steam Input API support. Steam Input still maps a connected pad to mouse and keyboard, which is how most people play on Steam Deck.
- Can you use an Xbox or PS5 controller with Paralives on PC?
- Yes, but as an emulated mouse and keyboard. Steam Input accepts Xbox, DualShock and DualSense pads on PC and can drive Paralives with them; because the game has no controller bindings of its own, the mapping you need lives in Steam's controller layout, not in the game's options.
- Is Paralives on Game Pass?
- No. During Early Access the game is sold only through Steam, and no Game Pass, PS Plus or other subscription deal has been announced — not for PC Game Pass or Xbox.
- Is Paralives out?
- Yes — Paralives is out now. Early Access launched in May 2026 on Steam for Windows PC and Apple Silicon Mac, and the game is playable today. No console version is out, and none has been announced.
- Does Paralives support Steam Family Sharing?
- Yes — the Steam store page lists Family Sharing among Paralives' features, so the usual Steam family library-sharing rules apply.
Before you buy or build a setup
Minimum and recommended PC specs from the Steam page, plus Apple Silicon notes.
Per-model MacBook Air/Pro/mini compatibility, the Intel Mac verdict, settings and how to buy — Apple Silicon only.
The settings we tested on Deck to get a playable frame rate despite Valve's Unsupported badge.
What Early Access actually includes today and who should wait.
Everything the studio has confirmed for Early Access — and what it has ruled out.