
PC (Windows)
AvailableThe primary platform. Paralives is sold on Steam in Early Access; the store page lists Windows 10/11 64-bit, 12 GB RAM and a GTX 1060-class GPU as minimum.
System requirementsMac
Apple Silicon onlyNative on macOS Big Sur 11 or newer — but Apple Silicon only, with an M2 minimum and M3 recommended. Intel Macs are not supported.
Paralives on MacSteam Deck
Playable, unsupportedValve rates Paralives Unsupported on Steam Deck because of graphics performance. It still runs through Proton with lowered settings — our Steam Deck page covers the tested setup.
Steam Deck settingsPS5
Not availableNo PS5 version exists and none has been announced. The official FAQ lists no console plans at the moment.
Xbox Series X|S
Not availableNo Xbox version exists and none has been announced. Paralives is not on Game Pass; the only storefront is Steam.
Nintendo Switch
Not availableNo Switch version exists. Given the mouse-first UI and the studio's PC focus, a handheld port would be a bigger job than it looks — and it has not been announced.
iOS / Android
Not availableThere is no mobile version of Paralives and no announcement pointing to one.
Paralives release status
Paralives is out: it launched into Steam Early Access for Windows PC and Apple Silicon Mac in May 2026, and it is available to buy and play today.
There is no Game Pass commitment. Paralives is sold only through Steam, and no Game Pass or other subscription deal has been announced.
There is no PS4 version, and no console version is out at all. The official FAQ lists no console plans at the moment — only that consoles are "considered for the future".
Controller support: playable, not native
Paralives is designed mouse-and-keyboard first. There is no native console-style controller UI, but the game accepts controller input through Steam Input — the same layer that makes it playable on Steam Deck.
Practical setup: keep expectations modest for menus, and bind the cheat-console shortcut to a button chord if you cheat often. Full controller parity is not on the published roadmap, so treat pad play as workable rather than polished.
What the studio has actually said
"There are no plans for console versions at the moment but we are considering it for the future" — that is the complete official statement from the paralives.com FAQ, unchanged as of August 2026. No platform holder has announced a port either. If that changes, it will land on paralives.com/news and the Steam news hub first — this page tracks both.
Steam store pagePlatform FAQ
- Is Paralives on PS5?
- Not in Early Access, and no PS5 version has been announced. The official FAQ says there are no console plans at the moment, though the studio is considering consoles for the future.
- Will Paralives come to Xbox?
- Nothing has been announced for Xbox Series X|S. The official statement only says console versions are being considered for the future, with no dates or platforms named.
- Is Paralives on Nintendo Switch?
- No. There is no Switch version and no announcement. The game's mouse-first interface would also make a port a larger project than it appears.
- What platforms can you play Paralives on right now?
- Windows PC and Apple Silicon Macs (M2 minimum, M3 recommended) via Steam Early Access. Steam Deck works through Proton but is officially rated Unsupported by Valve.
- Does Paralives support controllers?
- Partially. The game is mouse-and-keyboard first with no native controller UI, but Steam Input mappings make it playable with a pad — that is how most people run it on Steam Deck.
- Is Paralives on Game Pass?
- No. During Early Access the game is sold only through Steam, and no Game Pass, PS Plus or other subscription deal has been announced — not for PC Game Pass or Xbox.
- Is Paralives out?
- Yes — Paralives is out now. Early Access launched in May 2026 on Steam for Windows PC and Apple Silicon Mac, and the game is playable today. No console version is out, and none has been announced.
- Does Paralives support Steam Family Sharing?
- Yes — the Steam store page lists Family Sharing among Paralives' features, so the usual Steam family library-sharing rules apply.
Before you buy or build a setup
Minimum and recommended PC specs from the Steam page, plus Apple Silicon notes.
Per-model MacBook Air/Pro/mini compatibility, the Intel Mac verdict, settings and how to buy — Apple Silicon only.
The settings we tested on Deck to get a playable frame rate despite Valve's Unsupported badge.
What Early Access actually includes today and who should wait.
Everything the studio has confirmed for Early Access — and what it has ruled out.