Skip to content

Paralives build guide

How to Build a Basement in Paralives

Paralives has no basement tool in the current build — but the terrain tools and split levels get you a sunken, below-grade level today. Both methods below use tools that are actually in the game.

Paralives build mode terrain toolbar with the Terrain Height Lower Mode tooltip open beside a brick house
The terrain height tools are the closest thing to digging a basement that Paralives ships today.

First, the honest status: there is no basement tool yet

The official roadmap lists basement tools under planned post-launch content during Early Access, next to advanced roof, stairs and pool tools. Until that ships, a true underground storey — its own ceiling under the house — cannot be built. What you can build today is a level that sits below grade: carved into the terrain, or sunken into the floor plate. In play, both read as a basement.

Verified for EA 0.1.8b · roadmap status via paralives.wiki.gg

The short version

Two workarounds, both from tools the game ships today. Pick by lot and mood — they also combine nicely on sloped lots.

  • No basement tool exists yet — it is on the roadmap for post-launch during Early Access.
  • Workaround 1: lower the terrain where the level should sit, flatten it, build the house above.
  • Workaround 2: split levels — cut a section of floor with the separator and drop it.
  • Stairs resize themselves to connect levels; fences and half walls close the open edges.

Method 1 — terrain

Carve the level into the lot with terrain tools

The terrain tools raise, lower and flatten ground. Lower the footprint where the basement should sit, flatten the pit into a level floor, then let the rest of the house step up. On a slope this reads as a walk-out basement; on flat ground it reads as a sunken level with steps down.

  1. 1

    Lower the ground under the future basement

    Open Build Mode's terrain category and pick the lower tool. Brush over the footprint until it sits roughly half a wall height below grade — one white contour ring is a good stopping point. The pass does not have to be pretty; the next step levels it.

    Build mode open on the split-level tutorial house at the start of the terrain-lowering pass
    Lower Terrain — stop at about one contour ring.Watch at 0:08
  2. 2

    Flatten the pit into a level floor

    Switch to the flatten tool and brush the lowered area until it evens out into a level pad. Turn the grid on if you want clean snapping later. You now have the basement's floor — everything built on the untouched ground around it sits a level higher.

    A level building pad on gridded ground in Paralives with the wall placement toolbar open
    Flatten leaves a clean pad for the sunken room's floor.Watch at 0:34
  3. 3

    Raise the main floor around it

    Want the basement fully under the house instead of stepping out of a slope? Draw the house floor next to the pit and drag the blue arrow up. The raised plate becomes the floor the Paras live on; the flattened pad below becomes the basement level.

    A hardwood floor plate pulled upward with the blue arrow while the neighbouring slab stays at ground level
    The blue arrow lifts the main floor; the pad below stays put.Watch at 1:38
  4. 4

    Connect the levels with a staircase

    Drop a staircase between the raised floor and the sunken pad. Stairs adjust to whatever height they have to cover, so a basement flight comes out shorter than a full storey. Widen it if furniture is coming down those stairs.

    The staircase catalogue open in Paralives while a flight is placed between two floor levels
    Stairs resize to the gap — basement flights run shorter.Watch at 6:16

Method 2 — split levels

Sink a room into the floor plate instead

Any floor can hold split levels and platforms of any height, so you can skip terrain work entirely: cut a section out of the floor with the separator, drop it, and ring the ledge. That is how the sunken-lounge builds in our half-walls guide work.

  1. 5

    Cut a sunken room into the floor with the separator

    For an indoor conversation-pit basement room, trace the pit's outline with the separator tool, then delete or lower the floor inside it. The surrounding floor keeps its height, so you get a usable ledge instead of a hole.

    Separator Wall Placement Mode tracing a floor opening around a short staircase in Paralives
    The separator defines the pit; the inner floor drops next.Watch at 4:46
  2. 6

    Fence or half-wall the open edge

    Hold Shift to split the grid into quarter tiles and run a fence or half wall along the ledge. Glass panels read as a modern railing; taller half walls make the pit feel properly sunken.

    A Paralives interior with wooden floors where a metal railing closes the edge beside the stairs
    Quarter-tile fences close the ledge cleanly.Watch at 7:33

paralives.basement_page.faq_title

Is there a real basement tool in Paralives?
Not yet. The official roadmap lists basement tools under planned post-launch content during Early Access, alongside advanced roof, stairs and pool tools. Everything on this page uses tools that are in the game today.
How close are these workarounds to a true basement?
A true basement would be a full storey under the house with its own floor and ceiling. The lowered-terrain version sits below grade but stays open to the lot until you build over it; the split-level version is indoors but reads as a half-level rather than a full storey down.
Which method should I pick?
Lowered terrain for walk-out basements on slopes and levels that should feel carved into the hillside. Split levels for indoor sunken lounges, cellars under a kitchen, and anywhere you would rather not disturb the lot.
Will my builds convert when the real basement tool ships?
Nobody can say yet — no conversion details have been published. Everything below-grade you build today is made of standard terrain, floor and wall pieces, which is all that can honestly be verified.

Keep building